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<br>
<h3>Powerup levels</h3>
Add levels of powerups, eating more powerups of the same type would
enhance the abilities.<br>
<br>
<span style="font-weight: bold;">throw:</span><br>
1. pick &amp; throw your own bombs over the walls<br>
2. throw multiple bombs at once (hold A button)<br>
3. can pick enemy bombs, carry, rethrow<br>
picked enemy bombs can explode in hands<br>
<br>
<span style="font-weight: bold;">kick:</span><br>
1. kick one bomb through empty cells<br>
2. kick max. 3 bombs <br>
3. kick man (uncontrollable drifting for 3 cells)<br>
<span style="text-decoration: line-through;">3. kick man
(uncontrollable drifting for 7 cells)</span><br>
<br>
<span style="font-weight: bold;">punch:</span><br>
1. punch any bomb over the wall<br>
2. automatically punch the bombs lying in the way<br>
3. can punch a man over the wall<br>
punched bombs do not have restarted counter, but a small time is added
to the remaining time<br>
<br>
<br>
<h3>New powerups</h3>
caterpillar<br>
<ul>
  <li>converts man to a caterpillar, each eaten powerup extends the
body by one segment</li>
  <li>if a flame hits the caterpillar, just one segment burns, but
whole caterpillar stalls for the time of the burning, but then can move
again (shorter)</li>
  <li>if segments reduce to one, the caterpillar becomes a man again</li>
  <li>there can exist rare caterpillar powerups that add two or three
segments at once<br>
  </li>
</ul>
<br>
flip (somersault)<br>
<ul>
  <li>player can flip and thus spend some time in the air, that can be
sufficient to outlast the fire</li>
  <li>can flip during the uncontrollable phase when player has been
kicked</li>
  <li>2nd level - flip in the run, ends 2 cells further</li>
  <li>3rd level - flip in the run, ends 4 cells further<br>
  </li>
</ul>
<br>
<br>
<h3>Diseases</h3>
Diseases causing powerup lost - collected powerups are randomly
distributed onto playground.<br>
<br>
<h3>Control</h3>
A - button 1<br>
B - button 2<br>
<br>
<table style="text-align: left; width: 100%;" border="1" cellpadding="2"
 cellspacing="2">
  <tbody>
    <tr>
      <td style="vertical-align: top;"><br>
      </td>
      <td style="vertical-align: top;"><br>
      </td>
    </tr>
    <tr>
      <td style="vertical-align: top;">put bomb<br>
throw<br>
throw multiple<br>
pick<br>
carry<br>
kick bomb<br>
punch bomb<br>
fire rc bomb<br>
stop kicked bomb<br>
kick man<br>
punch man<br>
flip<br>
      </td>
      <td style="vertical-align: top;">A on free cell<br>
AA on the same place, release of the second A actualy throws<br>
AA hold<br>
A when tied to own bomb<br>
hold A<br>
run towards the bomb<br>
B<br>
B if there's no punchable object<br>
B if there's no punchable or fireable object<br>
B when there's free space behind him<br>
BB<br>
AB at once<br>
      </td>
    </tr>
  </tbody>
</table>
<br>
<br>
Team play<br>
- primary color is the team color<br>
- secondary color is selectable by player<br>
- secondary colors are visible only to members of team, common color is
displayed for others<br>
<br>
- possible color enhancement (dim out others)<br>
- at the same Y coord, display own player at the top<br>
<br>
<h3>Scheme</h3>
Read from text file, like this:<br>
<br>
<span style="font-family: monospace;">playground</span><br
 style="font-family: monospace;">
<span style="font-family: monospace;">#####################</span><br
 style="font-family: monospace;">
<span style="font-family: monospace;">#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
***&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; #</span><br
 style="font-family: monospace;">
<span style="font-family: monospace;">#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
***&nbsp;&nbsp;&nbsp;&nbsp; #&nbsp;&nbsp;&nbsp; #</span><br
 style="font-family: monospace;">
<span style="font-family: monospace;">#&nbsp;&nbsp; ***&nbsp;&nbsp;
***&nbsp; #&nbsp;&nbsp;&nbsp; #</span><br
 style="font-family: monospace;">
<span style="font-family: monospace;">#&nbsp;&nbsp; ***&nbsp;&nbsp;
***&nbsp; #&nbsp;&nbsp;&nbsp; #</span><br
 style="font-family: monospace;">
<span style="font-family: monospace;">#&nbsp;&nbsp; ***&nbsp;&nbsp;
***&nbsp; #&nbsp;&nbsp;&nbsp; #</span><br
 style="font-family: monospace;">
<span style="font-family: monospace;">#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
***&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; #</span><br
 style="font-family: monospace;">
<span style="font-family: monospace;">#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
***&nbsp;&nbsp;&nbsp;&nbsp; #&nbsp;&nbsp;&nbsp; #</span><br
 style="font-family: monospace;">
<span style="font-family: monospace;">#&nbsp;&nbsp;
F&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
#</span><br style="font-family: monospace;">
<span style="font-family: monospace;">#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
#&nbsp;&nbsp;&nbsp; #</span><br style="font-family: monospace;">
<span style="font-family: monospace;">#&nbsp;&nbsp; ***&nbsp;&nbsp;
***&nbsp; #&nbsp;&nbsp;&nbsp; #</span><br
 style="font-family: monospace;">
<span style="font-family: monospace;">#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
***&nbsp;&nbsp;&nbsp;&nbsp; #&nbsp;&nbsp;&nbsp; #</span><br
 style="font-family: monospace;">
<span style="font-family: monospace;">#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
***&nbsp;&nbsp;&nbsp;&nbsp; #&nbsp;&nbsp;&nbsp; #</span><br
 style="font-family: monospace;">
<span style="font-family: monospace;">#&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
F&nbsp; #</span><br style="font-family: monospace;">
<span style="font-family: monospace;">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;
</span><br style="font-family: monospace;">
<span style="font-family: monospace;">#####################</span><br
 style="font-family: monospace;">
<br>
#&nbsp;&nbsp; hard wall<br>
*&nbsp;&nbsp; soft wall<br>
F&nbsp;&nbsp; burning fire (instant explosion on bombs, death on men)<br>
<br>
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